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Fountain Pen

Love Letter

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   "... Last night I received a letter from you.

      I learned how strong was the pain on the day we had to separate.

        Do you remember those beautiful kisses?

Do you remember the last one we gave each other between the tears? ..."

Welcome to

We hope you will join us on our romantic journey.

"... No, I'll not forget to write dear and I'll never forget the few minutes

we have had together at S.F. I'm not lonesome nor downhearted

but I'm surely thinking of you and what might have been had this war

not intervened. Still we were wise that we did not marry,

no matter what our hearts prompted.  The cause is worthy 

and I don't regret the sacrifice except for your sake. ..."

Love Letter is game about relationships, 

how they change, endure and survive, or not, when the outside world is itself in turmoil.

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Set against the backdrop of World War II, the game starts with the characters meeting the evening before the men go off to war. This is a time to drink and be merry and say farewell, set against the fear it might be the last time they see one another. Is this the last chance to say things which need saying, even if, perhaps, they should not? Is it harder to be going off to war or to be left behind?

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When the characters meet again will their relationships still be intact, perhaps stronger even, or will the ravages of war have changed taken its toll? What has time apart now made clear to each couple?

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Love Letter is an episodic game, with 3 scenes stretching across the War. In between each scene are periods where the players can establish 'What happened' in discussion with others, and are encouraged to write love letters to as many people as they wish. These two techniques set up the possible direction of the next scene.

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 "... I have loved you ever since I was at Rydal. A schoolboy love then -

it often happens to schoolboys and then dies out. Mine did not die. ..."

This game was borne of a challenge at Peaky (a LARP-writing weekend event) to write a game entirely about Romance. In addition to the excitement and reward of new and true love or possibly even infidelity - this also includes the strain on friendships and the pain at the end of relationships. The game, for some players, also touches both on sexual activity and its repercussions.

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Some people may find these subjects disturbing, and while characters are written within the range depicted in films it is entirely possible - given how romance can evoke strong emotions - that some players may react to this in a negative way.The GMs understand this, and we'll ask about issues you wish to avoid during casting. We ask players be as honest as possible to help avoid any conflicts, and while we'll make our best effort, it's hard to predict all possible emotional responses.  This game may not be everyone's cup of tea. 

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Love Letter is a game entirely about Romance.  Unlike many theatrical LARPs where Romance is just another layer among many, there are no real "plots" to the game, no combat (outside of The War), murders or political machinations - although there is certainly a bit of intrigue to be discovered amongst our friends and lovers.  We think it's lovely, and hope you will join us, if this sort of thing excites you.

The next run of Love Letter will be at:
Passionate Consequences
(website) Sat 25 Nov 2023

Love Letter is a LARP owned by Peaky Games. 

Love Letter was originally written at Peaky 2015. 

Authors:  Natalie Curd, Richard Perry, Roger Gammans, Elyssia McCormick.

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